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"If the Commonwealth's High Guard had a weakness, it was this: Its officers were too competent, too caring, and too brave." -- Yin Man-Wei, The Rise and Fall of the Systems Commonwealth, CY 11942 We join the show for its first episode at the start of the war between the Systems Commonwealth and the Nietzschean fleets. Captain Dylan Hunt and his ship the Andromeda Ascendant try to flee the first attack to warn the Commonwealth of the Nietzschean attack. In his attempt to escape, the Andromeda and Captain Hunt are caught in the event horizon of a black hole and frozen in time for 300 years. The crew of the Eureka Maru with Captain Beka Valentine try to salvage the Andromeda to sell for a Nightsider's ransom. After the Andromeda is pulled free, Hunt is unfrozen and forced to defend his ship against the salvagers and the Nietzschean mercenaries lead by Tyr Anasazi.
"Some scholars argue that the Commonwealth might have fallen even without Nietzschean treachery. In one breath, they underestimate both the Nietzscheans and the Commonwealth." -- Yin Man-Wei, The Rise and Fall of the Systems Commonwealth, CY 11942 Dylan and the crew of the Eureka Maru agree to join forces and become one team aboard the Andromeda Ascendant as they set forth on his mission to restore the Systems Commonwealth.
"Those who fail to learn history are doomed to repeat it; those who fail to learn history correctly -- why, they are simply doomed." -- Achem Dro'hm, The Illusion of Historical Fact, CY 4971 Dylan inadvertently gives a group of child warriors power to destroy a solar system.
"Here's everything I know about war: Somebody wins, somebody loses, and nothing is ever the same again." -- Admiral Constanza Stark, CY 9784 Beka and Tyr square off against Dylan for leadership of Andromeda during a dangerous face-off with an unknown enemy.
"Machiavelli's ideas are basically sound ones for the Nietzschean people. Unfortunately, he was an optimist." -- Cerebus Khmer, Aphorisms, CCY 8969 Captain Dylan Hunt must save the Andromeda from the Nietzscheans, who are trying to persuade Tyr to help them destroy the ship and rebuild his Nietzschean life. His new life would include a wife to carry on his lineage.
"The Heavens burned, the stars cried out, and under the ashes of infinity, Hope, scarred and bleeding, breathed its last." -- Ulatempa Poetess, Elegy for the Commonwealth, CY 9828 Dylan is faced with a difficult decision when Andromeda slipstreams back in time -- days before the climactic battle of the Nietzschean Revolution where the Commonwealth was defeated and the Nietzschean Alliance was destroyed.
"Many say living in the Way is difficult. Is sleeping difficult? Is waking?" -- Serenity Vikram Singh Khalsa, Colllected Works, 301 AFC Beka's con-artist brother unexpectedly shows up claiming to be a devout Wayist making the Andromeda a prime target for Restorian attack.
Finally, after 300 years and a black hole keeping them apart, Captain Dylan Hunt reunites with his true love, Sara.
With their communication with the crew of the Eureka Maru completely cut off, Dylan and Rommie are forced into exile on a prison planet and must befriend fellow inmates to attempt any escape.
Tyr takes the fall for the assassination of an anti-Nietzschean water-breather who was about to sign Dylan's peace treaty while visiting the Andromeda. But when the truth about the Castalian race comes out, it begins to look like anyone could be the killer.
Beka Valentine receives a distress call from her beloved Uncle Sid , but to her disdain realizes that he has become Sam Profit, a big business tycoon.
Andromeda encounters her damaged sister ship, the Pax Magellanic, that leads the crew of the Andromeda Ascendant on an eerie mission.
A crash landing on a strange planet leaves Tyr with a complete loss of memory and a mystery crate to protect from not-so-brotherly Nietzcheans.
Harper finds himself overloaded with information when a dying Perseid transfers data into his brain.
Dylan is taken captive and forced to admit that he killed the Mobius leader and overthrew the Mobius government more than 300 years ago.
A humanoid robot visits the Andromeda crew, helps them fight off a culture of organized machines and learns what it means to be a living being.
Trance, Harper and their former employer Gerentex are unwilling partners on a wild ride to find a valuable artifact.
Rev Bem gets a call from a Wayist friend in need of his help to save the Hajira and its settlement, Serendipity, from being taken over by slavers.
An arranged marriage between two rival Nietzschean Prides puts the Andromeda Ascendant in danger when Captain Dylan Hunt agrees to transport the bride to the wedding.
Rommie falls in love with a surviving android (Michael Shanks) of a destroyed ship, only to be betrayed as he turns out to be the ultimate enemy.
Beka jeopardizes the crew when she takes a mind-altering drug while attempting an exhaustive piloting mission that could bring Dylan to his long-lost home planet.
When Harper accidentally overrides Andromeda's personality with an older version, she hunts down the crew and goes on an old mission in which her former crew was slaughtered.
Trance gets Beka and Dylan to medbay, while Rev goes to see a man about his god and Tyr and Harper are injected with Magog eggs and tied up. Dylan and the Andromeda avatar go down to get Tyr and Harper, leaving Beka behind with orders to use a nova bomb to detonate the "bound" planets' sun in three hours. Meanwhile Rev meets with Bloodmist, and begins to give into his bestial nature. The two of them confront the Magog "god", which seems to convince Rev to kill his friends. Bloodmist takes him to Tyr and Harper, but its a trick and Rev kills Bloodmist. Dylan and Andromeda are overwhelmed when Beka launches the nova bomb, but the Magog "god" manages to absorb all the energy. The distraction gives them time to free Tyr and Harper and get out of there. Trance manages to remove Tyr's spider eggs, but the procedure would kill Harper. He has to take medication to keep them in check, but the medicine won't work forever. Meanwhile, they've figured out that the Magog travelling "bound planets" will get to known space in about two years, giving them that much time to put the Commonwealth back together and face the Magog with a united front.
Dylan, Beka, Rev Bem and Tyr pursued by a gang of Neitzscheans, are forced to make a crash landing on an icy planet.
The crew of the Andromeda replaces a sacred relic with a fake, attempting to negotiate peace between two battling parties.
Visiting Inisi, Trance is asked to stay behind as a representative of the Commonwealth, while Dylan and the rest are asked to investigate mysterious attacks. A professor locks Trance up, and then begins to interrogate her on her background. It turns out that another purple-skinned male came to their planet and plunged it into civil war, and now they believe Trance is here to finish up the job. Trance plays it coy as usual and is then tortured, until she reveals that she is from a mysterious long-lived race that does such things out of boredom and a love of chaos. Meanwhile Dylan finds that the Pyrians are the race behind the attacks: a mysteriois powerful race that are trying to stop the Inisians from smuggling drugs. Dylan refuses to be a party to the operation, and turns the Inisian major over to the Pyrians.
Rommie sets out to extract an informant, but winds up stuck on a planet with a strong hatred and fear of Androids.
After discovering Tyr has hidden the remains of Drago Musevini on board the Andromeda, Dylan questions Tyr's loyalty. Beka and a Nietzchean both race to repair their ships before the other destroys them, and Harper is left in command of the Andromeda, and must decide whether or not to protect a convoy and risk losing the Andromeda.
A stranger gives Dylan a message from his dead fiancée leading him to an untouched world with descendants of his former crew and friends, including the descendant of his treachorous former best friend.
A Commonwealth conference becomes a backdrop for Magog espionage, while Harper tries to discover how one of their spies managed to remove some of his Magog larvae.
Teen royalty is the key to the crew quelling an alien uprising, as Dylan and Tyr become co-regents to a recently orphaned young prince.
The crew returns for the first time to Earth, where Harper and his cousin try to save the homeworld from Nietzschean occupation.
The crew watches Rev Bem's fairwell message, not sure whether or not to pursue him, or let him leave. Dylan says that they should respect Rev's decision to leave, but Harper snaps at Dylan and storms out. He is upset because Rev had promised to remove the Magog larvae from his gut. He writhes in pain, but when he tries to take his medication, it has no effect, as the larvae have grown immune to it, as Trance and Rev had warned him they would. Soon after, Harper enlists in Chief Technical Director Hohne's help, as well as the other Persieds. Harper plans to build a machine that will fold space to remove the eggs, but it's affecting time, as well.
While travelling to bury a former shipmate and lover, Bobby Jensen, Beka recalls how she and Harper met.
The crew of Andromeda encounter plague victims infected by a hostile, nanobot-based lifeform out to take over the ship.
Dylan, Beka and Trance go in search of an artefact.
In an alternate reality, Dylan wavers in near-death.
The crew encounter the Vedrans the long-lost founders of the Commonwealth.
The crew encounter a POW camp full of captured High Guard starships and their AI avatars.
A group of human beings calling themselves the Knights of Genetic Purity are busy slaughtering thousands of Nietzschean. Tyr, in an uncharacteristic bout of compassion insists the crew help. Tyr leaves on his own to reunite with the woman he met from Orca pride who proudly announces she has given birth to Tyr's son. Now Tyr must race against the clock to save his son, and free his wife from a corrupt leader, while dodging a fanatical mad man bent on destroying the entire Nietzschean race. Soon Tyr learns that his son is not just his son, but the genetic reincarnation of Drago Musevni, the Nietzschean Messiah.
The crew of the Andromeda meet an alien race they were destined to face.
Resuming from the previous season, the Andromeda is on the edge of a dimensional portal searching for Beka and Tyr. In an attempt to save them, Harper has constructed a device to reopen the portal. Using this Dylan enters the portal in the Maru. As he returns to Andromeda without his missing crew members, they appear on the ship. With no explanation to where they have been, they both attempt to get the ship away from the dimensional rift. Beka and Tyr seem to be acting very strangely and Harper discovers that there is a signal coming from the portal that is controlling Beka and Tyr. As Beka tries to get the Andromeda to enter the portal and kidnaps Trance, Tyr kidnaps Rommie and then erases the ships core AI. Trance frees herself from Beka's restrains and fights her on the deck of the Maru.Tyr and Dylan then get into a fight while the Andromeda is slowly moving towards the rift. Harper manages to close the rift just as Tyr is about to kill Dylan. This severs the connections and Tyr and Beka return to normal. Using the information stored in Rommie, the crew restore the ships core AI and settle back into normal operations. The episode ends with Rommie and Trance having some 'girl talk' on the Maru with Beka joining them.
Dylan and co search for a lost artifact of the days of the Commonwealth. While doing this, Harper and Dylan are chased by the newly setup commonwealth for murder. With lies and cons happening all around him, Dylan has to recover the shards of Rimni, an ancient vase said to have the power to control people.
Dylan take a bunch of crazy people onto Andromeda and they then proceed to destroy the ship and cause havok. It is then discovered that the mad people are under the infulence of a crazy doctor of pain
Beka's Uncle Sid returns, as a candidate for a leader of the Commonwealth. He plans to use the Andromeda to help his chances, but an assassin has other plans for him.
As Dylan, Rommie, Tyr and Harper flee from the Ogami, they encounter a ship sent from Earth to explore space over 3000 years ago. As the ship is a giant engine, it travels so fast that the crew never age. As the Maru has no slipstream engine, Dylan is faced with a decision that could change the future of the commonwealth. Can the Andromeda come to the rescue?
After finding out that a planet is developing nova bombs and testing them on nearby star and planet, Dylan takes it upon himself to disarm them. The commonwealth refuses to help so its a mission for the Andromeda and her crew!
After rescuing some people from a storm, a 'maggot' is brought onto Andromeda. This maggot chews through the systems and activations an old hologram of a crew member. This member had sealed himself in one of the hidden decks before the event horizon and had some through it. Beliving that Dylan has betraied the Commonwealth, an avatar and android of the crew man takes over the ship to bring Dylan to justice...
Tyr receives a communication from a human on an abandoned planet and leaves to meet her. As he does, a mad scientist boards the Andromeda using dark matter ninjas. After beating them, the man introduces himself. He loves the woman Tyr is with and wants to kill her, if he cant have her, nobody can. After saving her, he forgives her and lets her live. The episode ends with Tyr revealing that she is actually a Neitzian, the last female from Codiac, Tyrs pride. He says that he wants them to start a new Codiac pride but she refuses and Tyr leaves.
Gaheris Rhade sets out to reshape the universe according to his will and restore order amid the chaos
What Clings To A Wall, But Travels All The World? Unsolvable Riddle Of Ski, Patriarch Of Jill, CY 1111
The episode opens with Beka, dead on the floor of Command. She has a hole in her chest. Harper's body is propped against a machine, being electrocuted. Tyr lies on the floor of a deck, also dead. Dylan is leaning against some bars, bleeding. In Slipstream Control, Rommie is picked up by a large stranger in black armor, and thrown down to the Core. The stranger activates an overload, and the Andromeda splits in two, then explodes. Trance, in a mysterious blue space, watches in horror. She is with one of her Bonzai trees. "Okay, that did not work." she says, "Let's try again."
When Dylan is invited to the launch of the first Commonwealth ship made in 307 years, you can tell something will go wrong. As the ship explodes sabatage is suspected. As Dylan and the crew try to find the culprit, they encounter may different suspects while being attacked a violent pride. Can Dylan find the culprit before the Maru is next?
When an old flame of Beka's is arrested on a planet where only the truth is told, its upto the Andromeda and her crew to save the day. After repeatidly lying, Beka gets no-where so she breaks the suspect out in flees to the Andromeda. As the story unravels, it seems that all is not as it seems.....
As the Andromeda responds to a distress call from a planet on the brink of destruction, the crew intercept a transmission from a ship returning to the surface. After seeing the message from Rev Bem the crew load up to save him from the planet. As Rev is following the path of the Devine flashbacks occur of the Andromeda crew to help him on his way.
When the Andromeda responds to a request to destroy atmosphere generators on Samsarra, they encounter a battle group of Pyrians and stand off until the Commonwealth fleet arrives. in a revelation from Trance, Dylan finds out that Trances people believe the Pyrian fleet stronger and better equiped to handle the forthcoming war. With this information, she tells Dylan to pull out and let the Pyrians win so that they can take on the Magog World Ship instead of the renewed Commonwealth. Dylan sees that the only way to stop them is to destroy the planet that he is trying so hard to save....
After recieving a message from an unknown planet 3 days in Slipstream away, the crew of the Andromeda take it upon themselves to save the people. The strange thing is that the message is a woman and it is going directly into Dylans head and no-one else can hear it. As they enter the ice moon of one of the planets, they come upon the Vault of the Heavens. A large palace made of ice. in discoving this the coms are cut and on Dylan's orders, Try destroys an energy cloud above the planet. After discovering that the aliens mean no harm, Dylan finds out that they need the cloud, or the entire species will die! Will they be able to return the cloud before the time runs out?
Dylan and the crew search for a Nietzschean slip-scout carrying a probe that enables one to map every meter of the slipstream
When the crew prepares for the launch of The Resolution of Hector, they soon discover that Rommie has had a change of mind and is now working against the crew. Knowing that this is not normal, Dylan sets out to reclaim the ship, and find out what is controlling his friend.
When the Andromeda is attacked by the Dragons to receive the bones of Drago Mussevni something seems array. Dylan then discovers that Tyr has united all of the Neitzian people under his son, the genetic reincarnation of Drago Mussevni. Will Tyr make the right decision and help the crew of the Andromeda or lead his new people into battle?
A seemingly psychotic "Collector" simultaneously takes credit and blames Dylan for the fall of the Commonwealth. He also claims to be hosting (or holding captive?) the Triumvir Tri-Jema. The crew must decide whether to accompany Dylan on yet another odds-defying journey to save the Universe or to retire in relative safety.
A power-hungry citizen seeks to manipulate the Commonwealth for his own gain. Dylan receives an unsettling view of his future from a prophetic alien.
Dylan and an old friend try to prevent the maker of the Magog Worldship from deploying an army of androids.
Dylan plays a dangerous game against two gamblers, but not everything is as real as it seems.
The ultimate weapon falls into the hands of a Nietzschean pirate. Can Harper disarm it before the Magog arrive?
The reappearance of Tyr Anasazi and Telemachus Rhade leads to a race to obtain the Route of Ages, which will direct the owner to the location of the Abyss itself. Dylan and the crew plan to use it as a weapon, while Tyr plans on bargaining with the Abyss in hopes of it sparing his empire.
In a race against Tyr to control the Route of Ages, the crew find themselves in another universe. To save them, Trance finally reveals who and what she really is.
The crew assists in the search for escaped prisoners on a new Commonwealth member world. Dylan finds himself playing a role in an ancient prophecy.
Harper attends a conference of the Commonwealth's greatest minds. Unfortunately, a mysterious assassin has plans for that collected brilliance. Meanwhile, Dylan is being escorted to meet with Tri-Lorn... or is he?
The crew searches for a princess abducted by a ruthless pirate. As usual, nothing is as it seems. Along the way, a secret from Beka's past is revealed.
Dylan is put on trial for high crimes against the Commonwealth.
The crew intercepts a mysterious cargo en route to a war zone.
One of Harper's experiments goes awry, and Dylan ends up in an alternate reality.
The crew rescues two people from a spaceship, the leaders of opposing sides in a long civil war on a nearby planet. The two warring sides have built an immense wall separating the northern and southern halves of the planet, and the Northerners are suffering from a plague that is blamed on the Southerners. After Dylan contracts the plague, the crew try to assist in settling the dispute and find a cure for the plague, but nothing goes as planned.
The Collectors have been using a drug to modify people's behaviour, discovering their fears in efforts to control or break them. This is their solution for dealing with Dylan. Led by a message from Rev Bem, claiming to have a weapon that can defeat the oncoming darkness, Dylan lands on a drug-trafficking planet and is soon taken captive by the Collectors.
After being repeatedly attacked by bounty hunters after several evasive slipstream jumps, Dylan determines that there must be a mole on board. After analyzing data recordings, he discovers that Beka has been infected by The Abyss and has unknowingly been giving away Andromeda's position. Dylan and the crew have to come up with a way to rid Beka of The Abyss -- without killing her.
While on a mission on the Maru, Dylan, Rhade and Harper (and the Maru) are captured by the Templars. The Patriarch of the Templars presses Harper to help him build a bridge -- a time bridge to 210 years in the future. However, sometimes even the future is unpredictable. Meanwhile, Beka, Trance and Rommie chase down smuggler ships.
"Our vanguard is the point of the lance. Then came design and crimson flame. There, they still wait somehow." Disciples of Qhatch, CY 0417 While the Andromeda is confronted by the Commonwealth fleet and Tri-Jema, Dylan must decide whether or not he can entrust the Route of Ages to them.
Rommie's emotions cause one of Harpers fail-safes to cut in, cutting her off from her core AI and shutting down all the ships systems. This creates problems, especially when a satellite ship from the Magog world ship could come out of slipstream at any moment!
The death of a man from Beka's past named Weslow, sends the crew in search of an archive that can let Beka relive some of her childhood experiences so that she may make sense of Weslow's dying words.
The Andromeda encounters the Arkology, a society that they believe is the closest to perfection humanity will ever achieve. But the Magog are close, and Dylan and the crew must convince the utopia that peace is not the answer. Conflict arises in the core crew when the leaders of Arkology do not wish to leave. Dylan wants to defend them, and Beka warns him that she's not going to stay and die defending an idea of peace.
Beka decides to leave the crew to fight for themselves, but after all of the promises that everyone will be reunited, Trance tells them that they will never be as they are again. When the Magog Worldship finally re-encounters the Andromeda after two years, Rommie and Harper race to take the Arkology to slipstream, Rhade must teach the inhabitants to defend themselves, and Dylan and Trance fight off the invading Magog. But as the Andromeda becomes covered in swarmships, Trance tells Dylan that he--and only he--may escape this alive.
Dylan finds himself on Seefra-1, one of nine identical planets orbiting two suns. He soon encounters Rhade, who has abandoned all hope. Rhade hates Dylan for the hope he has brought, and when someone asks Dylan be killed, Rhade agrees to do it.
Dylan and Rhade receive a month-old distress signal from Beka. After following the coordinates she left, they find the Andromeda dead in space. On board, he finds Darregacorp engineers trying to salvage it, led by Jonah Derrega, and Beka Valentine.
When a valuable painting gets stolen after Beka, Rhade, and everyone else in the bar inhales a mysterious mist, Dylan jumps at the opportunity to win the reward for reclaiming it so the Andromeda can be repaired. After tracing the nanobots in the mist, they encounter Harper who is accompanied by a beautiful woman named Doyle. But Harper is caught up in the plans of Marika, who wants him to genetically engineer Vedrans, as well as to take over the Seefra system.
When a slipstream event is detected in the Seefra system, Dylan, Rhade, and Beka try to find it, and their way out. Meanwhile, a man claiming to be from the future approaches Doyle, addressing her as Andromeda.
Beka learns she has existed in more than one place at one time when she meets a man who she knows is her father.
Dylan encounters Celine, a woman from his past and is trapped in time loops. The two are happy to see each other, but Dylan knows he may have to choose between Celine and the survival of Seefra.
The unexpected return of Flavin takes Dylan on a journey through time, revealing mysteries surrounding Tarn Vedra, the Paradine, the battle with the Worldship, and Trance.
Dylan and Rhade attempt to infiltrate a mining camp where crystals are extracted, which contain the power needed to restore the Andromeda and leave the Seefra system.
When Trance believes Rhade and the crew blame her for their situation, she runs off into Seefra-1's underground tunnels. As Dylan and Doyle pursue her, they discover the use of ancient Vedran technology.
The crew is tormented by a mysterious stranger who accuses them of murder.
An old friend who Harper thought was dead returns to help the crew in a battle for Seefra-5.
A deadly enemy from the past returns with plans to create an elite warrior race.
When Trance becomes attracted to a mysterious young man from her past, the reunion causes her to begin regaining her memories.
An explosion sends Dylan into an inter-dimensional loop, with a man named Elysian telling him to decipher a riddle.
As Trance's sun closes on Seefra-9, Rommie is rebuilt by Doyle to help evacuate the planet.
The evacuation of Seefra-5 is at risk when a religious sect decides to stay on the planet.